Here is some work for the day, it’s of my character getting up and seeing something that gives him quite the surprise.
Also a Quote of the day
Aww whats the matter? You’re the one who started this game. Now youre losing and you dont want to play any more.
So today I finished two pencil tests of some scenes from my animation. I’m really pleased with the look of them and how quickly I finished them. I am slowly getting to a point where it’s not as hard to visualize certain movements, and it’s really nice.
On that note I’ll let the animation do the talking today. Soon enough my children a finished product we shall see !!!!!!
“Luke: I can’t believe it.
Yoda: That is why you fail.”
-Star Wars V
Here is some more rough work from the day, This is a scene where my character is thrusting his head out of water and catching his breath. I basically made this video just to see if the timing of the animation is right, I think it is but i still have a few frames to draw to really know if it is.
So…….today and the last few days I have been working on some run cycles for my thesis animation. A lot of the animation involves my character running and being chased or chasing, so getting run cycles down is pretty essential to making this animation successful. Also I have had a lot of fun learning how to animate these, I think runs and fast moving animation is slowly becoming my favorite thing to draw. I feel these cycles are pretty good, some tweaking will probably made, but for now I’m happy with them.
Well now that I have been getting some animation work done. I have decided to go ahead and start key framing all the run cycles in my animation.For what ever reason, run cycles come pretty naturally to me and I really enjoy them the most. Considering that quite a few scenes are run cycles in the animation I have decided to turn my focus to that for the time being. So far today I have two run cycles near completion each one running on 8’s. This basically means that a full step is done in 8 frames. So it’s not to much drawing, but plotting out the motion and making sure it looks fluid and fun takes a bit more time. It’s really more tweaking then anything else.
I am not compositing the run cycles today, because I want to just key frame them all before I go in and color them, but here is an image of the run cycles key frames.The images make the run look a little messy since they are not coloring in, but soon enough my children. You will see.
So after the completion of my latest animatic I have been working on animating individual scenes. The latest scene that I have begun working on is when the lead character awakes to see his wife gone and a note in her place. This scene involves a quick turn for when he suddenly wakes up, apparently from a bad dream, and then a hold where he is left to wonder why and where his wife has gone.
Here is my second version of my animatic, later on today I’ll be posting my progress on the first two scenes (the bed scenes)